Description

Gain a buff that makes you faster, harder to detect, and grants Phasing, letting you pass through enemies. Performing any skill replaces this buff with one that boosts melee physical damage of skills you use yourself (it will not apply to your melee skills used by totems). Consumes Frenzy Charges to increase duration.

Gem Quality Effect(s) Per %

id Value
base_movement_velocity_+% 0.5
Base Stats

enemy_aggro_radius_+% base_skill_effect_duration base_secondary_skill_effect_duration skill_effect_duration_+%_per_removable_frenzy_charge phase_through_objects instant_skill_is_added_to_held_skills_list base_deal_no_damage
-50 1800 200 100 1 1 1
Per Level Stats

Level Level Req. dex Req. Mana Cost base_movement_velocity_+% phase_run_melee_physical_damage_+%_final
1 34 79 8 30 20
2 36 83 8 30 21
3 38 88 9 31 21
4 40 92 9 31 22
5 42 96 9 32 22
6 44 100 9 32 23
7 46 104 10 33 23
8 48 109 10 33 24
9 50 113 10 34 24
10 52 117 11 34 25
11 54 121 11 35 25
12 56 125 11 35 26
13 58 130 11 36 26
14 60 134 12 36 27
15 62 138 12 37 27
16 64 142 12 37 28
17 66 146 13 38 28
18 68 151 13 38 29
19 69 153 13 39 29
20 70 155 13 39 30
21 72 159 13 40 30
22 74 163 14 40 31
23 76 167 14 41 31
24 78 172 14 41 32
25 80 176 15 42 32
26 82 180 15 42 33
27 84 184 15 43 33
28 86 188 15 43 34
29 88 193 16 44 34
30 90 197 16 44 35
31 91 199 16 44 35
32 92 201 16 45 35
33 93 203 16 45 35
34 94 205 17 45 36
35 95 207 17 45 36
36 96 209 17 46 36
37 97 211 17 46 36
38 98 214 17 46 37
39 99 216 17 46 37
40 100 218 17 47 37